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About YANG LIU.

I want my work to speak for myself. 

Work Experience

2021- NOW

NAUGHTY DOG

Cinematic Lighting Artist

- Responsible for lighting in-game cutscenes.

- Collaborating with artists across all departments to achieve high quality in-game graphics, and solve technical challenges for cinematics.

- Working closely with game director, art director and leads to create mood and convert concepts into in-game visuals.

2019-2021

Freelance Lighting Artist

- Responsible for animation/lighting on various projects for:

COSA VFX

WE ARE ROYALE

BUCK

MOUSETRAPPE

SCHOLAR

LOGAN

LAUNDRY

2013-2019

LAUNDRY

Lead 3D Artist

- Designed and Created various types of 3D projects. 

- Researched, Improved and Implemented new technologies for the studio.

- Led and mentored new hires and freelancers throughout productions.

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